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Wesnoth Units database

Elementalist

(image)

Elementalists aren't as good in battle like other Enlightened Ones, but are relatively fast and become quite powerful quickly, choosing one of the Elemental Paths.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from:
Advances to: Mage of fire Mage of air Mage of water
Cost: 16
HP: 25
Movement: 6
XP: 50
Level: 1
Alignment: neutral
IDI8 Elementalist
Abilities: heals +4
(image)staff
impact
6 - 1
melee
(image)missile
arcane
7 - 3
ranged
marksman
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%